Our Q&A series continues as we sit down with Anders, Mattias, and Janak, VFX Supervisors at LORE. Known for building hyper-realistic animals and creatures from the ground up, they have mastered the art of making pixels feel like living, breathing beings. We discuss the "method acting" of CG animals, tactical use of AI, and the crucial on-set data needed to make a digital character feel grounded in a live-action plate.